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AI Insights · Timothy · December 2021

Top 5 io Games on Android in Australia Q4 2021

Discover the performance of the top 5 io games on the Android platform in Australia during Q4 2021, including their weekly downloads, revenue, and active user trends.

Top 5 io Games on Android in Australia Q4 2021

The fourth quarter of 2021 saw notable trends in the performance of the top 5 io games on the Android platform in Australia. Here's a detailed look at how each game fared during this period.

Monster Evolution: Demon DNA from Homa experienced fluctuating weekly downloads, starting at 5.6K at the end of September and peaking at 7.9K in the first week of October. The downloads saw a decline mid-quarter but picked up again towards the end, reaching 4.3K in the week of December 20. Weekly revenue for the game showed sporadic increases, peaking at $10 in the final two weeks of December. Active users for the game showed a positive trend, starting at 8.2K in late September and rising to 19.1K by December 20.

Snake.io - Fun Snake .io Games by Kooapps Games maintained a relatively steady performance in weekly downloads, with a notable surge in the last two weeks of December, reaching 4.5K and 4.5K respectively. The game’s weekly revenue was consistent, gradually increasing to $50 by the end of December. Active users saw a gradual increase throughout the quarter, peaking at 21.4K in the final week.

Hole.io from VOODOO had a varied performance in weekly downloads, starting at 2.7K and experiencing ups and downs throughout the quarter, with a significant rise to 4.1K during the week of December 20. The game’s weekly revenue also showed an upward trend, peaking at $58 in the last week of December. Active users saw fluctuations but ended the quarter on a high note with 17.2K users in the final week.

Snowball.io by Geisha Tokyo, Inc. had a steady increase in weekly downloads, starting at 1.6K and steadily rising to 4.5K in the week of December 20. The weekly revenue for the game also showed a positive trend, reaching $46 in the same week. Active users showed a strong upward trend, peaking at 14.8K in the week of December 20.

slither.io from Lowtech Studios had consistent weekly downloads throughout the quarter, with a peak of 2.7K in the final week of December. The game’s weekly revenue remained stable, ending the quarter at $45. Active users fluctuated slightly but generally trended upwards, reaching 23.1K by the end of December.

These insights provide a snapshot of the performance trends for the top 5 io games on Android in Australia during Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021